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Research Conclusion

Oct 1, 2024

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OVERVIEW

The thesis “Mindful Design for Adolescent Minds” calls on the technology community to reexamine how they engage with adolescents and to prioritize mental health and security. Current social media platforms concentrate on boosting user engagement while utilizing design approaches that manipulate the dopamine-driven reward structures in adolescent minds. This can cause addictive behaviors and subvert mental health.


This study encourages a shift toward mindful design principles that emphasize mental well-being, especially for teenagers who are in a vulnerable developmental phase and impressionable to harmful technology habits that may result in addiction and emotional distress.

Image by FREEPIK - Djor Yaseen

PRIORITIZING USER WELL-BEING

The research presented is directed at helping tech designers adjust their emphasis from maximizing user retention and continued engagement to consideration of user well-being. Looking at the empirical research on the consequences of current tech interactions on adolescents, the necessity for adjustments to digital products to do more than entertain is essential. The simple fact that adolescents are at a critical developmental phase of psychological development makes the consideration of this thesis of ethical significance.


An important part of this thesis is the creation of a prototype that demonstrated mindful design principles. This prototype is conceptualized as an educational and wireframe benchmark that showcases features that consider a mindful design. These features include settings users adjust to their own boundaries, unscheduled breaks, and usage limits to prevent incessant consumption.


CRITICAL DESIGN ELEMENTS

The prototype introduces essential design functionality envisioned to nurture mindful design:


  1. Autonomy of control: Enable adolescents to alter their settings to promote a sense of control and obligation to encourage mindful choices regarding their technology consumption.

  2. Systematic Detachment: Algorithms that dictate routine breaks and set limits for usage help break the cycle of continuous use.

  3. Introspective Considerations: Structures that nudge the user to consider their digital habits and the consequences of continued usage, fostering a more mindful approach to digital use.


Furthermore, the thesis explores how these mindful design strategies could be generalized and applied across various digital platforms, suggesting a broad applicability in the tech industry. It underscores the collective responsibility of designers, developers, and regulators to adopt and enforce design practices that safeguard user mental health. By working together, we can create a digital landscape that prioritizes user well- being over engagement.


EDUCATING TECH DESIGNERS

Educating the digital design community about these principles is highlighted as a crucial step toward widespread adoption. The project urges academic curricula that prepare new tech designers to be mindful and consider ethical understandings when creating interfaces that click with young users. Using this educational methodology should include professional tech developers and policy makers to emphasize the importance of ethical concerns.


This thesis necessitates a wider discussion on the moral responsibilities digital designers have to their adolescent users. It asks the tech industry to consider how digital environments are delimited and advocates for a future where digital products are designed with a commitment to enhancing the well-being of a young audience. The principles and methodologies developed through this research offer a blueprint for future innovations in digital design, laying the groundwork for more responsible technology development that respects and enhances the human condition.


LIMITATIONS

This thesis relies primarily on secondary research to study an emergent area of study. While secondary sources provide a limited understanding, they lack the penetration that primary ethnographic research could provide. To thoroughly comprehend how distinctive creative decisions could influence adolescents, it is vital to connect directly with these stakeholders. Direct observations would offer valuable insights into the effects of design choices on these personas. Moreover, comprehensively exploring the aesthetic aspects and functions such as continuous scroll and instant notification could heighten the understanding of the user and the impact of alternative solutions.



Image Credit


Djor, Yaseen. “Logo mockup on a black tank top.” FREEPIK, Accessed on 12 October 2024. https://www.freepik.com/premium-psd/logo-mockup-black-tank-top_108558413.htm#fromView=search&page=6&position=41&uuid=b7224d7b-9b02-4021-9b07-0fac7ed84735.

Oct 1, 2024

3 min read

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2

0

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